Sunday, March 28, 2010

NAME : WONG YU-THAI 17063 , TITLE : Clown Catcher

Constitutive Rule
- players are given 3 lives
- players are given 3 chances to catch the clown
- player loses a live if they run out of capture chance
- failure to catch the clown in time or running out of catching chance will decrease the live count
- players will lose the game if they run out of lives
- every catch gives the player 10 points
- every successful consecutive catches in a single click will increase a combo counter which will multiply the score gain of the player
- another clown with a darker color hue called "Dark Clown" will appear later in the game, and it will move as fast as the original clown could
- clicking on the Dark Clown will be counted as a failure to capture the Clown, costing the players their limited catching chance

Operational Rule
- an upgrade option is available
- players purchase upgrades with their score
- players can upgrade the size of their "Capture Net" until a specific size
- players can increase their limited catch count via upgrades until a maximum of 5
- players can decrease the movement speed of the Dark Clown via upgrades until a fixed minimum value

Implicit Rule
- limited click chance
- limited time to catch the clown


Balancing issues
As the game progresses, the clown will move faster and faster, thus the increase in difficulty. The lives system is here to give the players chance least they frustrate after repeating failed attempt. And to reward the players or their precision, a score multiplier will continue to increase as long as players catch the clown in a single click. Also, in increase the difficulty, another clown , the “Dark Clown” , will appear alongside the original clown, and will behave similarly as the original Clown, to try and hinder the players progress. This Dark Clown will also balance the game because without it, the players will only lose if they fail to catch the clown. The upgrades option gives the player a better chance to score better in their game.

1 comment:

  1. In game, why do they set Lives? as a constitutive rule??

    is there any shot-cut key's used to capture the clown?

    ReplyDelete