Thursday, September 17, 2009

Checkers Game


TiTle : Checkers Game
Creator : Cheng Kah Chun ( C 16700 )
Year : 2009
GENRE : Board Game

General Rules :
1) Checkers is a two-player game, where one player is assigned white checkers and the other red. Each player has 12 checkers to start the game
2) The game is started in the position shown below on a checkers board consisting of 64 squares in an 8x8 grid. The red player moves first.Then each player takes a single turn. In fact, a player must move in turn. In other words a move cannot be skipped.

The Game Rules :
1) The red pieces always move first in Checkers.
2) A move consists of placing one checker on a different square.
3) Captures or 'jumps' are mandatory. If a square diagonally in front of a man is occupied by an opponent's piece, and if the square beyond that piece in the same direction is empty, the man may 'jump' over the opponent's piece and land on the empty square. The opponent's piece is captured and removed from the board.
4) You win by capturing all of your opponent’s pieces, or by blocking them so that they cannot move.
5) This is straight, American checkers. No long jumps.
6) If, after making a capture, a piece is in a position to make another capture (either along the same diagonal or a different one) it must do so, all as part of the same turn.
Capturing two opposing pieces in a turn is called a double jump, capturing three pieces in a turn is a triple jump , and so on.
7) If you have a choice of jumps, you may choose among them, regardless of whether they are multiple or not.
8) When a single piece reaches the last rank of the board by reason of a move, or as the completion of a 'jump', it becomes a king; and that completes the move, or 'jump'.
A King can move in any direction and 'jump' in any direction one or more pieces, as the limits of the board permit. The King can only jump diagonally over one adjacent piece at a time, in any of the four diagonal directions. Multiple jumps apply to kings as well.


Final Description :

Draughts or checkers is a group of abstract strategy board games between two players which involve diagonal moves of uniform pieces and mandatory captures by jumping over the enemy's pieces. Draughts is played by two people, on opposite sides of a playing board, alternating moves. One player has dark pieces, and the other has light pieces. The player with the dark pieces makes the first move unless stated otherwise. Pieces move diagonally and pieces of the opponent are captured by jumping over them. The playable surface consists only of the dark squares. A piece may only move into an unoccupied square. Capturing is mandatory. A piece that is captured is removed from the board. In all variants, the player who has no pieces left or cannot move anymore has lost the game unless otherwise stated.

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